Threshold learning dynamics in social networks |
The java applet below visualizes the dynamics of a threshold model to study problems of social learning [1] . The interaction dynamics is inspired by the threshold model introduced by M. Granovetter [2].
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References:
[1] J.C. González-Avella, V.M. Eguíluz, M. Marsili, F. Vega-Redondo, M. San Miguel, Threshold learning dynamics in social networks, arXiv:1008.3083v1, (2010). [2] M. Granovetter, Threshold Models of Collective Behavior, The American journal of Sociology 83 (6), pp. 1420-1443, (1978).
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Dynamical rules for the model: The system consists of N agents placed at the nodes of a network. Each node is connected to k neighbors and can choose between two states, denoted by +1 and -1. As initial condition, agents with state +1 are uniformily distributed at random with probability p in the system, while agents with state -1 are also uniformly distributed at ramdom with probabilty 1-p. The system evolves by iterating the following time steps: (2) This agent receives an external signal E, indicating state +1 with a probability p, and state -1 with probability 1-p.
Applet on a fully connected network. Created by J.C. Gonzalez-Avella |
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